Media literacy program
Nowadays, we get most of our information from the Internet and the media. Therefore, the ability to read and analyze the content received by media has become an essential skill in the 21st century.
In a study conducted by the Antonine University in partnership with the Ministry of Social Affairs, it was revealed that 81% of Lebanese children and youth use internet without any supervision, out of which 42% play violent video games inside schools and 33% outside schools. 97% of the children and youth have accounts on social media platforms and 73% are harassed by strangers that encourage them to deal with drugs, sexual harassment or violence. 81% were chased by violent extremists. The influence of the media should never be underestimated. By mid-adolescence, teens have watched many thousands of hours of television, add to that figure the hours devoted to surfing the Internet, playing video games, watching videos and DVDs, etc. The promotion of violence through media and games leads to violence being rewarded where children learn that violence is an appropriate way to solve conflicts, which results in increased aggression and a long term change in behavior.
For this, Literacy is not only the ability to read and write, and media literacy emerged in response to a growing mass entertainment industry and the digital media era.
Through the media literacy program, Dawaer trains children, youth and teachers to think critically when dealing with media messages, become smart consumers of information, identify the intent behind the messages, and create responsible and constructive media content.
As part of the production, Dawaer trains children, youth and teachers on writing news, and shooting photos and videos via mobile, i.e mobile journalism (mojo), that tackles their aspirations, problems, dreams, or reflects what is going on in their community. By creating media content, they can be resilient towards the negative aspects of traditional and digital media, and become activists and influencers in their communities. Moreover, they will be able to express themselves.